Artem Krizhanovskiy Krizhanovskiy
Artem Krizhanovskiy demonstrated the Indexed Material Mapping approach that allowed him to increase detail without memory loss by sampling all material data from pre-defined LUT.
Creating a Cinematic Trailer for the Population Zero Gamegreat story and work!)·
The Texturing Pipeline in Substance Tools for Cyberpunk 2077Your image viewer is absolute trash.·
Passage des Princes: Working on Modular Scenes in UE4This is such an amazing course you had.
Congrats for all you did.·
Working on Stylized Assets in ZBrush: Detailing Wood and MetalThanks for the tutorial:)·
playrix Alexander Khorkov
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