Daniil Osipov

Environment Artist


Lighthouse: UE4 Master Material and Scene Composition Approach

Daniil Osipov dived into the production process of his Lighthouse scene made with Megascans assets, shared the details of his UE4 Master Material workflow, and explained the composition process of the 3D environment.


Daniil Osipov

Published on

Nov 17, 2020

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