Aleksandar Danilovac discussed step-by-step how he created Victorian City Street, a UE4 environment made in Maya, ZBrush, Substance Painter, and Substance Designer.
Unreal Bucket: Working on an Asset Library for UE4I'm glad I could pew myself into the heartwarming chest of this p...·
Looking Closely at the Job Interview Process at AAA Game StudiosI enjoyed reading this article. I'm not into 3D, though.·
Hardsuit Labs Employees Report LayoffsI have a really hard time believing this game will survive all of this...·
Featured Free Content Unreal Marketplace: March 2021 EditionThey look great!
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