In today's digest, we tried to gather a few coming indie projects that might have slipped your attention: RPGs, platformers, adventures, and more!
What landscape do you have in mind? Is it a hilly Scotland-like patch of land or a valley crossed by a snow-fed river? Are there steep mountains or a towering pine forest in the background? Whatever layout you choose, the following tools will assist you in creating natural environments in UE4 efficiently.
This week's selection includes several cloud packs of different size created by Codrut Bolborojan, Adam Homoki's cartoon shaders for UE4, and a few trim and curve brushes for ZBrush from different authors.
The Fall 2019 registration period for CGMA is coming to an end in just 2 weeks. Join in!
Here’s a collection of 5 Cubebrush packs that feature awesome base meshes you can use to start clean and speed up your character production!
Cameron Burns shared the Megascans materials and assets she used to create a couple of atmospheric 3D projects.
The sixth computer graphics international conference CG EVENT KYIV 2019 will be held in Kyiv on September 22, 2019.
UNIGINE team has conducted an interview with John Gerrard and learned how he and his squad use the real-time engine to create amazing art projects.
Bartosz Domiczek shared the Megascans materials and assets used for his archviz scene.
Epic Games Acquires QuixelThis is amazing blogginng i though i was the only one could do that bu...·
Breakdown: Animated Raindrop Material in UE4cool·
Witchfire Internal Demo 2 ReleasedLooks like Destiny 3·
Polyraven UV Script for Mayanice!·
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