Dominique Gagné took the CGMA class Hair Creation for Games and did a breakdown of the character created during it with the help of ZBrush, Maya, XGen, and Marvelous Designer.
Spider-Man System for UnrealThanks for the share !·
Open-Source Painting Tool for 3D Artists16 Euros in the US, not free. Not open source either from what I can f...·
The ZBrush Podcast with Rafael GrassettiI enjoy your work sir. Great job.·
Designing Game’s Visual StyleIt's an obvious fact that designing a user-friendly UI is an impo...·
Join thousands of game designers and keep track of your subscriptions