Join the online conference on hyper-casual games this May.
Check out a cool toolset that would help optimize your workflow in Substance Painter.
Check out a quick walkthrough from William Faucher on how to do lighting baking for interior scenes with GPU lightmass in Unreal Engine 4.26.
Check out a cool article from Unreal Engine where indie game developers shared their experience on getting funding for their projects.
Check out 5 Gumroad packs with collections and tutorials on how to work with materials in Substance tools.
Check out a cool trailer of Master that tells the story of Olivia, a promising martial arts champion.
Check out amazing titles made in Unity and their work-in-progress shots as well as details on Unity’s roadmap.
On this occasion, you can share your open positions via job posts with a 30% discount.
Check out a cool webinar from Weta Digital on how to create realistic hair and feathers using UE4.
Making a Steampunk Machine Gun in Fusion 360 & Substance 3D PainterKnowing what format you exported from Fusion would be awesome, was it...·
Making a Steampunk Machine Gun in Fusion 360 & Substance 3D PainterHow do you make/export low-poly versions from Fusion?·
A Closer Look at Texturing in Arcane Part 2That headline is a little bit of a catfish.
Making a Steampunk Machine Gun in Fusion 360 & Substance 3D PainterThis is amazing, I am very well versed in Fusion / Have tried several...·
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