Farrukh Abdur Rahman
Farrukh Abdur Rahman did a breakdown of his stylized Garden made in Blender and talked about modeling, material creation, grass and water shader setup, lighting, and more.
Farrukh Rahman discussed the way he created a high-quality environment with Unity and Megascans and mentioned some useful Unity features and free assets.
80 Level RelaunchedTo be honest, the previous version of the site was definitely clearer...·
80 Level RelaunchedWhat I really liked about the previous design was how I could see at a...·
80 Level RelaunchedVery sad. The previous design was more understandable and clean. I don...·
80 Level RelaunchedI still like the old design.
In the previous version of the page ca...·
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