The new dual-optic lens captures 180° stereoscopic views through a single sensor.
Eddie Ataberk has released his component for rendering wounds on a skeletal mesh in Unreal Engine.
Members of the Naughty Dog TLoU 2 development team spoke about the creation of The last of Us Part 2's monstrous Rat King.
That's more than Microsoft, Activision Blizzard, Nintendo, and Sony combined.
Previously, 3-4 various algorithms were needed to do that.
The developers of VR games Soaring Roc Studio have released their take on Squid Game's popular Red Light/Green Light.
Check out NVIDIA's new neural network that estimates albedo, normals, depth, and the HDR lighting volume from a single image and allows to insert 3D objects with consistent lighting and shadows into 2D images.
The Patient 8 Games modding team has announced the second chapter for their VR mod for Half-Life: Alyx.
Check out this 2020 breakdown of the scene published by Alex Strook where the author explained how to use Unity + Clayxels combo to create a stylized scene with a touch of impressionism.
- 1Tutorial: Procedural Rock/Mountain Shader in Blender
- 2Depth Sketching in Mental Canvas by Greg Edwards
- 3A Stunning 3D Recreation of Walter White From Breaking Bad
- 4Random Flow: A New Plugin for Blender
- 5HOUND 13 Shares Prototype Footage of Its Dark Fantasy RPG in Unreal
- 6AI Recreates Realistic Characters From Witcher & Walking Dead
Grandma: Creating an Ultra-Realistic Portrait in Maya, XGen & ZBrushWonderful work, I am writing my dissertation on face modelling and the...·
Creating Stylized Leaves in MayaThanks for the tutorial. Easy to follow but I feel it needs more expla...·
Epic Games Announces Partnership With Two Indie TeamsThis illustration is phenomenal.·
Work-In-Progress: Upcoming Unity Stylized Tree Packhey there !
i don't know this asset has been released or what...·
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