Finn Meinert Matthiesen talked about his RTX Lighting Studies in UE4, work with vegetation, and thoughts about the future technologies in the light of UE5 tech demo.
- 1Manticore Games is Looking for a Character Technical Artist
- 2Grab a Free Geometry Nodes Library for Procedural Buildings in Blender
- 3Minecraft-Based NFT Project Collapses As Minecraft Bans NFTs
- 4UModeler for Unity Offers 40% Discount & New 3D Pixel Asset Package
- 5RADiCAL: Creating AI-Powered 3D Motion Animation
- 6Working with Niagara Fluids to Create Water Simulations
Texturing Tool for Unity TerrainDecorator Goes Open-SourceAmazing work ! Yet again proves how much Unity is lacking even the ver...·
NVIDIA Unveiled Omniverse AI Models for Creating Digital HumansPretty cool! But the animation is still pretty stiff dans the voice st...·
Starward Industries: Creating a Story-Driven Hard Sci-Fi GameHey·
NVIDIA Unveiled Omniverse AI Models for Creating Digital HumansNVIDIA is working on Connectors for ... Unity.
Who can confirm this...·
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