G. Daniela Ontiveros V.

3D Environment Artist

The Hermit: Creating a Modular Environment in UE4

G. Daniela Ontiveros V. shared an extensive breakdown of the Hermit project, talked about creating a modular environment in Unreal Engine 4, and shared the modeling and texturing workflow.

Author

G. Daniela Ontiveros V.

Published on

Oct 12, 2021

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more