Hugo Beyer
3D Artist
Creating Stylized Procedural Content
Hugo Beyer did a little overview of the way he creates great procedural content with Houdini. If you want to learn more, you’ll have to check out the full tutorial though.
Hugo Beyer
Aug 30, 2017
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Stylized Material Design With Substance Designer
3d artist Hugo Carreiro Beyer showed how he uses Substance Designer to craft great looking stylized materials for video games.
Hugo Beyer
Oct 26, 2016
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