Video Game Artist
Jacob Norris from PurePolygons explains how the newest 3d scan library from Quixel can help you in environment design.
Jacob Norris (PurePolygons) talked about the production of high-quality 3d materials and the way you could use them for environment design in UE4.
Naughty Dog texture artist Jacob Norris talks about the production of great materials and gives a limited 10% discount for his latest tutorial.
The Tree of Life: Creating an Organic Scene in UE4 & SpeedTreeVery proud.·
Power Overload: Creating a Sci-Fi Environment in UE4One of the best articles on this topic on 80.lv
The Changing Landscape for Game Industry RecruitingThere are many conflicting statements in this article, but I think the...·
Yuzu: Stylized Character Production in ZBrushWhen it comes to sculpting amazing creatures, people, and places, ther...·
Join thousands of game designers and keep track of your subscriptions