James Scanlon did a breakdown of his large-scale project Off-World Hydro-Plant and talked about world production, modeling, texturing, and lighting.
Spider-Man System for UnrealThanks for the share !·
Facial Animation and Deformation in Real-TimeGreat!·
Eureka: Sculpting Stylized Cloth & PBR TexturingFun character concept and great execution! Thanks for the overview. I...·
Procedural Forest Terrain Production with Houdini and UE4This is gold! Thanks. Tried Houdini a year or so back and got scared,...·
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