3D Character Artist
Freelance Character Artist Eugene Lukashevich has shared his story of becoming a Character Artist, told us how he joined the Diablo II: Resurrection team, and discussed the sculpting and hair-creation workflows behind the characters made for the game.
A Closer Look at Texturing in Arcane Part 2That headline is a little bit of a catfish.
NVIDIA's AI Confessed That It Will Never Be EthicalI've been waiting for this moment for a long time now, and I don&...·
Half-Life 2 Apartments Recreated in UNIGINEThank you for mentioning)·
Texturing a Post-Apocalyptic Car in Substance Painternice done :)·
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