Maxime Guyard-Morin

Material artist & Props artist


Creating a Cloth Padded Wall in Substance Designer

Maxime Guyard-Morin discussed step-by-step how he created a procedural Cloth Padded Wall material in Substance Designer and rendered it in Marmoset Toolbag as well as shared a few resources for studying the software.


Maxime Guyard-Morin

Published on

Nov 24, 2020

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