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Olga Gafarova

Junior Editor

Play Cyberpunk 2077 In VR With This Mod

The mod by Luke Ross allows you to explore Night City but requires a powerful PC.

Olga Gafarova

Mar 01, 2022

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Check Out This Holographic Shader Tutorial for Blender

Derek Elliott showed how to make a quick and simple holographic shader and a jet engine model.

Olga Gafarova

Feb 28, 2022

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Silent Hill Creator Would Like to Make Another Psychological Horror

Keiichiro Toyama said he wants to create another game like Silent Hill someday.

Olga Gafarova

Feb 28, 2022

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Marvelous Designer 11 Update Released

The patch allows you to export avatars with skeleton and skinning information and preview a draping image of fabrics.

Olga Gafarova

Feb 28, 2022

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Sony's New Patent Could Accelerate Ray Tracing

The patent filed by Mark Cerny suggests Sony Interactive Entertainment is looking to improve PlayStation 5's ray tracing effects.

Olga Gafarova

Feb 28, 2022

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Valve's Playable Short for Steam Deck Trailer Released

The game is set in the Portal universe and shows you the handheld's controls and features.

Olga Gafarova

Feb 28, 2022

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The Ascent PlayStation Release Date Announced

Cyberpunk action-shooter RPG The Ascent, which was released on PC in 2021, will come to PlayStation 4 and 5 on March 24, 2022.

Olga Gafarova

Feb 25, 2022

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Have a Look at Dead Space PlayStation 1 Demake

Rustic Games BR showed what the 2008 game would look like on PS1.

Olga Gafarova

Feb 25, 2022

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Meta Taught AI to Make Virtual Worlds from What You Say

Builder Bot can create 3D objects as well as play sound effects.

Olga Gafarova

Feb 25, 2022

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Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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