Paul H. Paulino

VFX artist

Using RGB Masks in Texture Workflow

Paul H. Paulino shared a simple but powerful texturing/lookdev technique.

Paul H. Paulino

Sep 26, 2017

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Improve Your Organic Textures with a Cavity Map

Paul H. Paulino showed a cool technique to create a cavity map in Mudbox and Zbrush.

Paul H. Paulino

Jul 19, 2017

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5 Tips to Help You Break into the VFX Industry

Another great article by Paul H. Paulino.

Paul H. Paulino

Jun 05, 2017

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7 Steps to Create a Quick Curvature Mask in ZBrush

More tips and tricks from Paul H. Paulino.

Paul H. Paulino

Apr 17, 2017

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Why Learning New Skills is Important?

Texture painter Paul H. Paulino explains how to aquire and explore new artistic skills, which can help your career.

Paul H. Paulino

Jan 13, 2017

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THE VFX MAP BAKING GUIDE: AMBIENT OCCLUSION

Paul H. Paulino’s latest article on auxiliary maps.

Paul H. Paulino

Dec 12, 2016

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6 TIPS TO IMPROVE UV MAPPING WORKFLOW

Our good friend Paul H. Paulino has submitted another great article, detailing the work with UV. Here are some tips, which will help you make this tedious task a little bit easier.

Paul H. Paulino

Nov 14, 2016

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Telling a Story Through Ordinary Objects

Keep it simple and choose ordinary objects to get started in the industry.

Paul H. Paulino

Sep 27, 2016

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Paul H. Paulino: 7 Things to Know in VFX Industry

3D artist Paul H. Paulino gives some valuable advice on becoming a professional in VFX industry.

Paul H. Paulino

Aug 12, 2016

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