Paweł Kostecki discussed his approach to creating Subtle Butcher in Substance tools, talked about the advantages and disadvantages of Substance Painter, shared how he worked on lighting and gave some tips on how to achieve nice texture.
80 Level RFP: New Way to Hire Talent"but there weren’t any services to cater to these needs"
Tools and Tips for Hard-Surface Modeling in Blender 2.8Thanks for sharing! Coolection of good stuff, everybody can find somet...·
Setting Up Fluid Simulations in HoudiniUse VDB volume SDF different for collision rather than geometry Boolea...·
Learning Texturing With Substance Paintergreat job! thanks for sharing!
Would I remodelling this gun for st...·
Join thousands of game designers and keep track of your subscriptions