Pouria Roshan

Lead 3D Character Artist

Recreating Buttercup Using Object Scanning in ZBrush, Maya & UE4

Pouria Roshan talks about the challenges of reimagining popular cartoon characters, explains how the scanning for the true-to-life version of Buttercup was performed, and shares some tips on texturing the characters to make sure they look good after rendering in Unreal Engine.

Author

Pouria Roshan

Published on

Jul 15, 2021

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