Bedouin Elf: Working on Realistic Facial Details and Skin
Tomas Sackmann talked in detail about his ultra-realistic cinematic portrait made primarily in ZBrush, Substance Painter, Mari, and V-Ray.
Author
Tomas Sackmann
Published on
Jan 21, 2021
Author
Tomas Sackmann
Published on
Jan 21, 2021
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