Simon Verstraete shared a breakdown of a City Builder that works based on the mouse clicks in the viewport of Houdini. The written materials require basic Houdini knowledge.
Sci-Fi Hard-Surface Workflow and Custom Tools for Substance DesignerFantastic article, Matthias! Loved it!·
Best Indie Games in 2020: May ListCareful it's not TimeLine but TimeLie...·
Best Indie Games in 2020: May List@Slim_Offset Thanks for the remark!·
Bangarang: Working on Tattoos and Beauty RendersIt's super interesting! Awesome! Great article!·
Join thousands of game designers and keep track of your subscriptions