Tristan Meere

Environment Material Artist

New York

Zero Leagues: Setting Up Shaders for Organic Scene

Tristan Meere did a breakdown of his environment art piece Zero Leagues made during CGMA's course Vegetation and Plants for Games and talked about modeling, shaders, and lighting.

Tristan Meere

Feb 27, 2020

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Approaching ‘Rocky Ground Material’

3d artist Tristan Meere showed how he creates amazing procedural materials with Substance Designer and adapts them to game environments.

Tristan Meere

Mar 14, 2017

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Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

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Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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