Vincent Barbe

3D Environment Artist

Boissise-la-Bertrand

Giant's End Village: Making an Environment in the Ghibli Style

Vincent Barbe shared a detailed breakdown of his organic UE4 scene Giant's End Village: modeling assets and trees in Blender, setting up textures and subtle animation, working on the storytelling aspect, and more.

Author

Vincent Barbe

Published on

Feb 23, 2021

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