I like the render quality, look very realistic and well integrated with the plate Physics are quite fucked up in that sim, the shuttle goes trough the building as if it was air, the shuttle should get totally designated by the impact Also the full simulation seems to go in slow motion while the cars and people moves on real time The ground destruction looks cool too, and the concept is interesting
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Casual Connect is the educational component of the Casual Games Association, the international trade association for casual games professionals. Casual Connect includes a regular magazine and yearly conference series in Eastern Europe, USA, Western Europe, and Asia. Inspiration from the most respected thought leaders in the games industry. Playtika, Glu, King, Scopely, FlowPlay, GSN Games, Viveport, Resolution Games, ConveneVR, SkyDance Interactive, Against Gravity and more: Join 250 speakers over 9 tracks representing the leaders in the next generation of games.