Game Developers Session (GDS) 2017
Latest comments
by Wouter Lievens
16 min ago

Looks absolutely gorgeous!

by Andrea
25 min ago

Very interesting post, thanks for sharing! Next step would be to procedurally create the indoors! I understand your point about a semi-procedural approach. I often fall into the go-full-procedural vortex and can't get things done. :D Anyway, one question I don't quite get why "fill the interior" on the vdb node has to be checked?

it is really frustrating that half the article was posted and i cannot view the end of this article, every possible link on the page refers to the same url and that url is password protected. creation of a gametextures account will not get you access to the end of this page so don't hand them paypal info like I did just go blunder off through a youtube tutorial rather than this good-old-boy referral page

Game Developers Session (GDS) 2017
Fri 17, Nov — Sun 19, Nov
Prague, Náměstí Míru 820/9 12000 — National House of Vinohrady
Game Developers Session in Prague is one of the oldest European indie game developers conference. Our goal is to collaborate and share our experience.