I like the render quality, look very realistic and well integrated with the plate Physics are quite fucked up in that sim, the shuttle goes trough the building as if it was air, the shuttle should get totally designated by the impact Also the full simulation seems to go in slow motion while the cars and people moves on real time The ground destruction looks cool too, and the concept is interesting
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The team at Gaming IQ is proud to announce the return of the Game Quality Forum to Amsterdam this year, reformulated into the inaugural Game Quality Forum Global. For the first time, they are bringing together industry leaders from around the world to discuss all aspects of the quality lifecycle, from development, to release, to live support.
Development of our favorite releases has increasingly become internationalized, as large teams across multiple continents work on the same releases. As such, to ensure quality is emphasized in such a system requires all members to recognize the synergy that must exist between each role. To ensure we are consistently exceeding player expectations, it is critical each function is communicating openly to work together to both retain existing, and welcome new players.
Check out the recap of the previous GQF 2018!