Is there any way i can tweak the colors dynamically through another blueprint? I tried with the "get all actors of class" function and setting the colors of the clouds by a timeline, everything else connected to the timeline does its thing but the volumetric clouds wouldn't change. Are the properties somehow fix?
Hi, what version of blender does this work with?
Yeah this is good but it doenst capture the 2d look it still looks 3d. How about copying the movement of 2d animation because this looks way too smooth. 1 example is using the classic by twos which most studios do or also use 24 fps to really capture the 2d feel
What is INDIGO?
INDIGO is a game showcase organized by Dutch Game Garden. At INDIGO, you play the best and most outstanding games made by independent developers.
Where and when is INDIGO?
The next edition of INDIGO will take place on 29 June 2018 at Speys Jaarbeurs, Utrecht. Save a spot in your calendar to play the newest games!
How often is INDIGO?
We organize our main showcase once a year. At special occasions, such as game events or conferences, we are often present with a small selection of INDIGO games. That’s our traveling INDIGO on the Road, showcasing highlights of previous editions or promising upcoming games. INDIGO on the Road has been present during the Game Developers Conference (GDC) in San Francisco, Dutch YouTube Gathering, Campus Party Europe, and Gamescom in Cologne.
What’s so special about INDIGO?
We think INDIGO is pretty unique as a game expo. It’s a platform where developers present their new games to the audience, as well as a market for publishers, investors, press, and other interested parties. The game developers are personally present to pitch their own game, and of course, every game is playable. The games range from brand new prototypes to completed games offering impressive and rich experiences. There are games in all genres, as well as applied games (for healthcare, education, etc) and games using VR or custom controllers.