PAX Dev 2018
Latest comments
by Nils Arenz
3 hours ago

@Tristan: I studied computergrafics for 5 years. I'm making 3D art now since about half a year fulltime, but I had some experience before that. Its hard to focus on one thing, it took me half a year to understand most of the vegetation creation pipelines. For speeding up your workflow maybe spend a bit time with the megascans library. Making 3D vegetation starts from going outside for photoscanns to profiling your assets. Start with one thing and master this. @Maxime: The difference between my technique and Z-passing on distant objects is quiet the same. (- the higher vertex count) I would start using this at about 10-15m+. In this inner radius you are using (mostly high) cascaded shadows, the less the shader complexety in this areas, the less the shader instructions. When I started this project, the polycount was a bit to high. Now I found the best balance between a "lowpoly" mesh and the less possible overdraw. The conclusion of this technique is easily using a slightly higher vertex count on the mesh for reducing the quad overdraw and shader complexity. In matters visual quality a "high poly" plant will allways look better than a blade of grass on a plane.

by Anthony Thomas Gaines
7 hours ago

Is this not like gear VR or anything else

by Starkemis
8 hours ago

Thank you!

PAX Dev 2018
Tue 28, Aug — Wed 29, Aug
Seattle, 1900 5th Ave, Seattle, WA 98101 — The Westin Seattle

PAX (originally known as Penny Arcade Expo) is a series gaming industry festivals that involve tabletop gaming, arcade gaming, and video gaming. PAX festival events are held annually in Seattle, Boston, Philadelphia, San Antonio and Melbourne.

Defining characteristics of the festivals include an opening keynote speech from an industry insider, game-culture inspired concerts, panels on game topics, exhibitor booths from both independent and major game developers and publishers, a LAN party multiplayer, tabletop gaming tournaments, and video game free play areas. Every PAX also features the Omegathon, a festival-long tournament consisting of a group of randomly selected attendees competing for a grand prize. The final round of the Omegathon makes up part of the closing ceremonies of PAX. 

 

 

All 2018 PAX events:

  • PAX West, August 31 – September 3, Seattle, WA
  • PAX East, April 5-8, Boston, MA
  • PAX South, January 12-14, San Antonio, TX
  • PAX Aus, October 26 – 28, Melbourne, VIC
  • PAX Unplugged, November 30 – December 2, Philadelphia, PA
  • PAX Dev, August 28-29, Seattle, WA