Great stuff. And many thanks for those tuts by Jason! They helped me a lot.
Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
VRDC will take place alongside GDC and will have two tracks: Game VR/AR and Entertainment VR/AR.
The first track (Game VR/AR) will let you learn about virtual reality and augmented reality in game development across disciplines including Design, Production, Programming, and Visual Art. Be inspired by interesting and current work happening in VR and AR game development with valuable, actionable, and inspiring takeaways.
With Entertainment VR/AR track you will gain insights from experts developing immersive VR or AR experiences for entertainment (beyond games), learn about VR and AR application design, implementation, and development for films, live events, museums, sports, and more.