3D Artist For Modular Houses and Props
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Doesn't they say the same thing about photography when it was emerging? ;)

Agreed. This is just depressing and is a detriment to society. If this keeps advancing at its current rate, good art will be so trivial to generate that it won't be special anymore. Art will slowly morph into a banal distraction, with creating an original piece being as easy as applying an Instagram filter. The role of the human artist will change from a craftsperson to someone who picks a bunch of parameters, gives it to the AI, and chooses the best output. This type of technology is a threat to the very existence of art as a craft, will completely devalue artwork, and will make the journey of training to become an artist obsolete. I hate these researchers for what they're doing to a field that I love.

I disagree. There will always be demand for real artists. Like any other digital software, this is just a tool with the possibility to help artists create compelling worlds faster and add realism that would otherwise have taken days to make using other methods. As a 3D character artist, I would love to use this to create quick backdrops to place my characters in to enhance final renders.

3D Artist For Modular Houses and Props
23 February, 2018
Art / animation

Our Ghosts of War needs a professional 3D artist for creating explorable modular house pieces and various game props.

Salary: not mentioned
Location: ,
Position type: Full-time
Remote job: yes
Relocation Assistance: no
Responsibilities
  • Create (Model and UV) a base set of realistic modular house pieces (exterior and interior) according to provided references.
  • Import and setup the meshes in UE4 with the intention to reconstruct the reference.
  • Create variations for each/every piece upon request.
  • Create various props.
  • Maintain clean topology.
  • Create LODs.
Requirements
  • Previous experience in creating modular house assets for production.
  • Dedication and availability to complete the work as expected.
  • Strong problem solving abilities to find solutions to workflow issues.
  • Strong understanding of efficiency, optimization, material and UV sharing, trims and atlases.
  • Strong planning and prioritization to minimize workflow errors and re-works.
  • Take leadership role if/when needed.
  • Maintain good communications, provide updates, gather and apply feedback.
    Good eye for details.
  • Good sense of scale.
Offer
Apply

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