3D Artist For Modular Houses and Props
Events
Subscribe:  iCal  |  Google Calendar
Utrecht NL   29, Jun — 30, Jun
Brighton GB   10, Jul — 13, Jul
Brighton GB   10, Jul — 13, Jul
Cambridge GB   13, Jul — 17, Jul
San Diego US   19, Jul — 23, Jul
Latest comments

I recommend that you watch his Intro to 3D Coat and Intro to Destruction art videos. After learning the techniques he used in the video this course will make a lot more sense.

AI applications are only beginning to materialize. It's so exciting what neural networks will do to art workflows in the coming years.

W T F!!! Why, really don't understand, EA = just a fucking looser company!

3D Artist For Modular Houses and Props
23 February, 2018
Art / animation

Our Ghosts of War needs a professional 3D artist for creating explorable modular house pieces and various game props.

Salary: not mentioned
Location: ,
Position type: Full-time
Remote job: yes
Relocation Assistance: no
Responsibilities
  • Create (Model and UV) a base set of realistic modular house pieces (exterior and interior) according to provided references.
  • Import and setup the meshes in UE4 with the intention to reconstruct the reference.
  • Create variations for each/every piece upon request.
  • Create various props.
  • Maintain clean topology.
  • Create LODs.
Requirements
  • Previous experience in creating modular house assets for production.
  • Dedication and availability to complete the work as expected.
  • Strong problem solving abilities to find solutions to workflow issues.
  • Strong understanding of efficiency, optimization, material and UV sharing, trims and atlases.
  • Strong planning and prioritization to minimize workflow errors and re-works.
  • Take leadership role if/when needed.
  • Maintain good communications, provide updates, gather and apply feedback.
    Good eye for details.
  • Good sense of scale.
Offer
Apply

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz
Related articles