We are hiring 3D Background Artist to join the team.
Job Description:
- 3D Environment Asset Production: Creating high-quality background assets suitable for game art by thoroughly understanding the world setting and grasping the characteristics of the game engine.
- Live Update Resource Production: Creating background assets necessary for seasonal events and world updates.
- Outsourcing Conversion: Improving the visual discrepancy with internally produced resources and enhancing quality.
We are looking for someone with these capabilities (required):
- Minimum 2 years of working experience.
- Proficient in 3dsMAX, Zbrush, Substance Designer, Substance Painter, and UE4.
- Experience in creating 3D environment assets (photorealistic fantasy-style in-game background assets, buildings, natural objects).
- Experience in creating UE4 PBR-based assets.
- Excellent communication skills, proactive collaboration, and a strong sense of responsibility for one's work.