3D Character Artist at Guerrilla Games
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Latest comments
by crowbringer
5 hours ago

This priest surely committed to his celibate there...

Cheap art will be just that. The true value lies in commitment and hard work. This is just a tool and without a creative mind operating it the results will hold no magic. Did photography kill painting? I think both are doing and developing rather well.

by Mark
6 hours ago

Very insightful. Thanks!

3D Character Artist at Guerrilla Games
9 January, 2019
Art / animation

Create real-time characters and inspire external artists.

Salary: not mentioned
Company: Guerrilla Games
Location: Netherlands, Amsterdam
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Responsibilities
  • Design and execute processes, conventions and techniques to maintain and improve our excellence as it relates to 3D character production for our studio;
  • Supervise, train and inspire a host of external partners;
  • Review externally produced content on a daily basis and propose novel approaches to maintain and improving the overall quality of our characters;
  • Produce a certain amount of character content;
  • Have the opportunity to take a broader ownership over a part of the character creation pipeline, depending on your level of expertise.
Requirements
  • Are a Character Artist by trade and enjoy working in a multi-national team that loves working together on common goals driven by individuals strengths;
  • Focus on artistic quality and technological excellence for both yourself as well as others;
  • Have experience in game design principles and you have a clear vision on how character art decisions can affect both playability as well as design production;
  • Are strong in your communication and coaching skills and have the capability to address art design, art direction and artistic elements with your peers and external artists;
  • Enjoy solving 3D character production issues and/or insufficiencies.
Offer
Apply

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