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3D Character Artist (Mid-Senior)

thatgamecompany

United States

Skills

  • Character Art
  • Character Art

thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team!

 

Responsibilities:

 

  • Create 3D characters and cosmetics in a visual style aligned with the world of Sky.
  • Skinning character and cosmetic assets.
  • Collaborate with project leads, concept artists, designers, and engineers.
  • Brainstorm ideas and create rapid 3D prototypes during the concept and design phase.
  • Support the rest of the 3D team to create character assets.
  • Review and fix bugs of all complexities.
  • Contribute to documentation and resource libraries for the art department.
  • Promote, contribute to, and participate in a culture of inclusion and diversity.

 

Must Haves:

 

  • Online portfolio demonstrating character art skills.
  • 3+ years of experience as a 3D Character Artist at a game studio.
  • Proficient modeling skills in Maya or equivalent.
  • Self-motivated, humble, and a team player.
  • Open-minded and able to implement feedback from peers and art directors in a timely manner.
  • Passion for creating memorable characters for games.
  • Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity).
  • Familiarity with Maya rigging/skinning.
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