Animator at Blizzard
Events
Subscribe:  iCal  |  Google Calendar
7, Mar — 1, Jun
Copenhagen DK   25, Apr — 8, May
Gyeonggi-do KR   25, Apr — 28, Apr
Copenhagen DK   25, Apr — 29, Apr
Vilnius LT   2, May — 4, May
Latest comments

this is an Excellent article, the way its set out with the vids and pics. very technical but not rambley. I learnt alot out of it.

by Eric
6 hours ago

Bob would have been proud

by Krzysztof Czerwiński
10 hours ago

Congratulations Lukas:) Amazing piece of 3D parametric shader:) thank You for sharing Your knowledge:)

Animator at Blizzard
20 June, 2018
Art / animation

Blizzard seeks a Hero who can champion an idea from concept to completion.

Salary: not mentioned
Company: Blizzard
Location: United States, Irvine
Position type: Full-time
Remote job: no
Relocation Assistance: no
Responsibilities
  • Craft animation for characters, mounts and other assets
  • Collaborate with art, design, and visual effects departments to deliver heroes, skins, maps, mounts, and other supporting assets that meet the highest visual quality and gameplay standards
  • Understand, maintain, explore, and enhance visual style guide
Requirements
  • A minimum of 2 years’ experience in game development using Maya, 3ds Max or an equivalent 3D program
  • Exceptional skills in animating the human bipedal figure, as well as other organic forms
  • A deep understanding of animation pipelines and the processes involved from the conceptual phase to implementation
  • Able to effectively collaborate with game designers and programmers
  • A passionate, and creative problem solver with a great team-first attitude
  • Excellent communication skills
  • A passion for video games
  • Understanding of Blizzard Entertainment’s visual style and a passion to push it to the next level
Offer
Apply

Leave a Reply

avatar
Related articles