Animator at Splash Damage
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Animator at Splash Damage
4 December, 2018
Art / animation

The team is looking for an Animator to join the team at Splash Damage and help bring their characters to life. 

Salary: not mentioned
Company: Splash Damage
Location: UK, Bromley
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Responsibilities
  • Collaborate with Art and Design Directors to create a technically sound, engaging and memorable game
  • Working with programmers, artists, and designers to implement animations into the game
  • Testing, reviewing and iterating upon animations to tune them to the highest quality
  • Demonstrate strong human and creature animation skills, especially regarding gameplay
Requirements

 Essential Skills and Experience

  • Experience using 3D animation software, particularly Maya (although 3d max will also be considered)
  • A passion for making and playing multiplayer games, especially first and third person shooters
  • Demonstrable ability creating both realistic and stylised human animations as well as mechanical animations such as weapons
  • The desire to collaborate with game designers, programmers, and artists
  • Good working knowledge of game development workflows, engines (e.g. Unreal), processes and tools
  • Understanding of character preparation from modeling, rigging, and skinning
  • A keen motive to be proactive and efficient in work methods whilst maintaining high standards
  • A great team player, able to communicate, learn from and teach others in a respectable manner.
  • Excellent communication and collaborative problem-solving skills

 Preferred Skills and Experience

  • Professional experience in the video games industry with at least 1 commercially released title
  • Experience with technical animation – rigging/skinning and problem-solving
  • Mocap, Camera work, and Facial animation experience
Offer
Apply

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