Character Art Director at Guerrilla

Character Art Director at Guerrilla

Develop, Deliver and Maintain Character Art at World-Class Quality Standards

Responsibilities

  • Work together with the Project Art Director and Studio Art Director to develop and maintain world-class standards for aesthetic and technical aspects of character art content;
  • Provide clear and consistent art direction to our in-house artists and outsource partners;
  • Work together with the Character Art Leads of our in-house artists to ensure outsourced assets are integrated correctly;
  • Guide secondary processes such as facial scanning and character rigging in order to ensure the highest quality content;
  • Foster communication between the game direction, other art departments, producers and outsource partners;
  • Take a pro-active role in spotting new talent, recruitment, mentoring and training in order to help nurture and grow the Character Art teams;
  • Work together with the Character Art Leads and production team to define and reach milestones while always pushing for the highest quality.

 

Skills & Requirements

  • Have 6 or more years of experience in the games industry;
  • Have previously been in a similar position (such as Art Director, Senior Artist or Lead Artist);
  • Have significant experience in 2d and 3d character art production and a portfolio to show your experience;
  • Have a solid understanding of complex technical issues in regards to Characters, such as real-time rigging, rendering and shading techniques;
  • Have a clear insight and experience with art production and outsourcing;
  • Have strong communication skills and a professional attitude.

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