Character Artist at Cloud Imperium Games

Character Artist at Cloud Imperium Games

Cloud Imperium Games is looking for a Character Artist with a passion for their craft to help fill a persistent universe with characters and alien life forms.

Responsibilities

  • Creating highpoly and lowpoly models of characters following concept art or art direction for in-game and cinematic usage with nominal direction from Senior and/or Lead Artists.
  • Creating efficient UV layouts that work well within the engine/platform constraints.
  • Photorealistic texturing of characters which includes diffuse, normal map, specular, bump.
  • Working closely with Tech Art and other dependent departments throughout the character production process.
  • and such other duties and responsibilities assigned by Cloud Imperium Games reasonably consistent with employee’s skills and experience.

 

Skills & Requirements

  • At Least 8 years’ experience in game development
  • Thorough knowledge of 3DS Max and Photoshop and next gen texturing techniques
  • An eye for detail while maintaining efficient model making
  • Experience with PBR based shaders
  • Excellent sense of form
  • Passion for pushing the state of the art in asset fidelity and production techniques
  • High degree of self-motivation and initiative
  • Strong verbal and written communication skills
  • International travel may be required as part of the role.

Pluses:

  • Experience with CryENGINE/Lumberyard
  • Experience using ZBrush or Mudbox for organic shapes
  • An avid gamer
  • A love of Sci-Fi

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    Character Artist at Cloud Imperium Games