Character Artist at Insomniac Games
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Latest comments
by serkan_buldan@yahoo.com
3 hours ago

Derjyn it is really hard to understand your motivation of commenting. I bought the material and it *highly* satisfied my needs. Also the seller is really helpful, I was'nt able to run it in 4.18 he fixed it in minutes. If you really want make something really productive create your material and than release an article here.

by Alex
3 hours ago

So uhh.. What's happening at Machine Games then?

by rlawsfamily@gmail.com
4 hours ago

Great article but the link to the artist's Artstation portfolio is no longer working?

Character Artist at Insomniac Games
29 June, 2017
Art / animation

Character Artist for a Spider-Man game

Salary: not mentioned
Company: Insomniac Games
Location: United States, Burbank
Position type: Full-time
Remote job: no
Relocation Assistance: no
Responsibilities

• Maintains consistent style under the direction of the Art Director
• Creates models, textures, and shaders for characters, vehicles, weapons, and props
• Uses advanced knowledge of human and animal anatomy to ensure that models achieve a high level of functionality and design aesthetics
• Checks character assets in context in the game to identify scale and design issues
• Optimizes models and shaders.
• Actively participates in technical and artistic problem solving
• Works closely with animators and riggers to ensure models deform correctly and are functional
• Solves problems with visual design; fills in the gaps between concept art and modeling
• Meets with other character artists to discuss style and technique and maintains visual consistency
• Other duties may be required

Requirements

• Bachelor’s degree (B.A.) from a four-year college or university; or two to four years related experience and/or training; or equivalent combination of education and experience.
• Advanced modeling, normal map generation, and shader authoring in Maya, Max, or equivalent.
• Proficient in texture creation with Photoshop, Substance Designer, or equivalent.
• Advanced sculpting with ZBrush, Mudbox or equivalent.
• Advanced understanding of at least one industry-leading level editor.
• Understanding of source control with Perforce or the equivalent.

Offer

Day One – work on a Spider-Man game. Sounds pretty amazing. Not sure they need to do much more in regards to a posting other than mention that. It could be considered a mic drop. Maybe it is, but Insomniac Games is looking for a character artist to create models, textures, and shaders for characters and other key assets for their games.

Apply

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