Character Concept Artist (Overwatch) at Blizzard

Character Concept Artist (Overwatch) at Blizzard

The team is seeking a talented, motivated, and experienced Concept Artist who shares their values.

Responsibilities

  • Develop character concepts and skins including character sheets, movement studies and detailed breakouts for equipment and weapons
  • Iterate on game assets with internal and external production artists via paint overs, studies, and group critiques

Requirements

  • Minimum of 3 years’ experience in animation, film or game development focusing on conceptual artwork
  • Experienced with digital content creation tools such as Photoshop, Painter, etc
  • A deep understanding of human and creature anatomy and a keen eye towards form, shape, structure, and silhouette in regards to illustration and design
  • Excellent eye for light, value, composition, and color
  • Able to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game environments
  • Understanding of the distinctive Overwatch visual style and a passion to push it to the next level
  • A real passion for games

Pluses

  • Experience in crafting visual designs that support gameplay oriented goals
  • Working knowledge 3D art techniques & software packages such as Maya, 3Ds Max, Zbrush, or Mudbox
  • Strong foundation in the traditional arts, including but not limited to figure drawing, landscape painting, and illustration
  • Have shipped an AAA PC or console title as a concept artist

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Character Concept Artist (Overwatch) at Blizzard