Character TD / Rigger at Naughty Dog
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by Stijn van Gaal
2 hours ago

yeah thats what I have as well. Its enough but in 2 years you'll probably want a little more. At least 32 gb ram for a little more serious work.

https://www.google.co.uk

by Ryan Kingslien
22 hours ago

So proud of you Alina!!!!!!

Character TD / Rigger at Naughty Dog
24 June, 2018
Art / animation

Naughty Dog is seeking a Character TD / Rigger to join their team.

Salary: not mentioned
Company: Naughty Dog
Location: United States, Santa Monica
Position type: Full-time
Remote job: no
Relocation Assistance: no
Responsibilities
  • Design, create, test, and maintain character rigs/setups
  • Work with modelers to create a model that meets technical needs
  • Collaborate with animators to design motion controls
  • Develop and maintain character motion and deformation systems
  • Develop new techniques and processes to solve character production challenges
  • Capable of writing pipeline tools to streamline the setup process
  • Work with production management to prioritize tasks
  • Additional responsibilities may be assigned as needed
Requirements
  • 3+ years of production experience
  • In-depth knowledge of Maya
  • Strong understanding of both Figure and Facial Anatomy
  • Complex character/vehicle rigging experience in Maya (in film, broadcast, or game environments)
  • Programming experience with scripting languages such as Python and MEL
  • Experience setting up production pipelines, while being able to follow guidelines
  • The ability to take initiative and work independently
  • C++ experience
Offer
Apply

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