Cinematic Lighting Artist (Temporary) at Naughty Dog

Cinematic Lighting Artist (Temporary) at Naughty Dog

Develop character and environment lighting schemes to create visually compelling and awesome looking cinematics.

Responsibilities

  • Develop character and environment lighting schemes to create visually compelling and awesome looking cinematics
  • Create compositing flows in Digital Fusion to deliver finished cut scenes
  • Work with modelers, animators, texture and FX artists to optimize the visual look of the cinematic
  • Works with level lighter to ensure integration with gameplay
  • Additional responsibilities may be assigned as needed

 

Skills & Requirements

  • Proven industry experience in Film or Games generating final picture
  • General competency in Autodesk Maya and knowledge of Global Illumination
  • Proficiency utilizing a node based compositing package
  • Excellent problem solving skills and the ability to work with minimal supervision
  • Thorough understanding of direct/indirect light, luminance/exposure and color-theory
  • Some experience with generating light-maps, pre-lighting or baked lighting is desired
  • HDR Tone mapping experience desired

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