DESCRIPTION OF DUTIES:
- Review outsourced environments and assets to ensure all deliverables align with the artistic vision, quality bar, and technical specifications of the project.
- Deliver clear, timely, and actionable feedback to external artists producing high-volume environmental art content.
- Provide accurate time estimates for the creation of individual art assets, as well as full environments.
- Create art assets and/or refine existing ones when needed while maintaining visual and technical consistency with the project.
- Test environments and art assets in-engine to assess visual quality, technical standards, and performance requirements.
- Use debugging tools to analyze performance metrics and propose effective optimization strategies.
- Mentor and guide external artists to strengthen their artistic output, efficiency, and alignment with established best practices.
- Assess external teams’ capabilities to ensure alignment with production, optimization standards, and performance requirements.
- Help produce comprehensive documentation, visual examples, and guidelines covering art asset creation workflows, optimization techniques, and performance requirements.
- Collaborate with external partners and internal departments - including environment, design, lighting, and tech art - to refine and evolve pipelines for the seamless integration of outsourced environment assets.
SUMMARY OF REQUIREMENTS:
- 4+ years of experience in video game production as an Environment Artist with a shipped game (or equivalent experience).
- Strong working knowledge of Maya, Substance Painter, and other industry-standard tools.
- Deep understanding of modern game‑production pipelines, including both artistic and technical requirements.
- Strong grasp of fundamental art principles, including color, composition, value, structure, perspective, and basic lighting concepts.
- Solid understanding of world-building fundamentals for games, such as player pathing, focal points/POIs, detail distribution, composition, and set dressing.
- Strong knowledge of asset optimization techniques and the ability to maintain high‑quality visuals within technical constraints.
- Exceptional verbal, written, and visual communication skills.
- Excellent organizational abilities and strong problem‑solving skills.
- Experience creating lighting for environments, doing lighting reviews, and the ability to provide constructive and actionable lighting feedback is a plus.
- Experience working on an outsourcing team or closely collaborating with external vendors/artists a plus.
- Experience leading and/or mentoring a small art team is a plus.