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343 Industries, the studio developing Halo games, is looking for an Environment Artist to join their team working on the next, big Halo shooter experience.
- Create Best-in-Class hard surface, industrial design or organic 3D models and texture maps.
- Take ownership of the content and work through to completion
- Constantly improve and advocate for best in class content creation and production practices
- Collaborate with peers to build the best game experience possible.
- Create highly optimized content for real-time rendering.
- Follow all technical guidelines and performance requirements.
- Work in ambiguity while still delivering timely and high-quality results.
- Actively seeks out, incorporates and provides feedback.
- Highly motivated and contributes to a positive working environment.
- 2+ years of game experience working on AAA console products
- Superb industrial design, hard surface modelingsculpting, or organic modeling skills to produce high resolution and game resolution models.
- Superior eye for light, shade, color, form, and detail
- Excellent texture creation skills with a strong understanding of modern shader usage.
- Experience working with next-gen Real-Time Shaders and Texturing workflows
- Highly proficient with industry standard 3D software like Maya, 3DS Max, Softimage, ZBrush, Mudbox and Adobe Creative Suite tools.
- Highly organized with excellent spoken and written communication skills.