Environment Artist at Axis Animation
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We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/

by ZHENG ZENG
2 hours ago

NICE!!!

This is a fan project, like the Lord Inquisitor was. GW has absolutely nothing to do with it!

Environment Artist at Axis Animation
26 November, 2018
Art / animation

Axis Animation is expanding their team and is looking to hire experienced real-time Environment Artists to create amazing work on a full time or ongoing freelance basis working onsite in Glasgow.

Salary: not mentioned
Company: Axis Animation
Location: UK, Glasgow
Position type: Full-time
Remote job: no
Relocation Assistance: no
Responsibilities
  • Producing high-quality assets suitable for production both technically and artistically
  • Ability to work to a brief and follow concepts
  • Working with your lead to solve technical problems
  • Ensuring assets meet specifications provided by all relevant departments  
  • Liaising with production to manage your time
  • Working closely with your Lead to identify process improvements/tools to increase department productivity
Requirements
  • Accomplished examples of Modeling, Texturing, and Shading both hard surface and sculpted assets
  • Thorough knowledge of creating completed environments in the next generation, real-time pipeline
  • Thorough knowledge of the Modeling package of your choice is essential
  • Thorough knowledge of Zbrush and/or Mudbox is essential
  • Thorough knowledge of Mari and/or Bodypaint 3D or other 3D texturing software is essential
  • Good understanding of Lighting and Shading
  • Good communication skill and ability to work interactively with production and other artists to solve production challenges
  • Proven production experience within a team min. 2 years
Offer
Apply

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