Environment Artist at CD Projekt Red
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To be honest? What was Star Wars? George Lucas!!! It was cool back then in the 70 ties! Nothing ever before was like it..and it had character! 2 little shiny robots that behaved like humans! The n th sequal of something that was major in the past...! My advice? Start something new dont copy Star Wars...and give it some heart again! Put the industry to shame!!!😉 my 2 cents..

by Thomas Guillemot
8 hours ago

Well that's a lot of hats !

by Thomas Van Fossen
13 hours ago

So why not finish the project but making it super generic? Strip all star wars terms out. Then when the game is finished, allow for modders to make a conversion mod that will reinsert the star wars material? That way he can finish it and we all can get what we want and no one has to give up on their dreams.

Environment Artist at CD Projekt Red
22 September, 2017
Art / animation

The team is looking for Specialist and Seniors.

Salary: not mentioned
Company: CD PROJEKT RED
Location: Poland, Krakow
Position type: Full-time
Remote job: no
Relocation Assistance: no
Responsibilities
  • Creating high poly sculpts and low poly in-game models based on original concepts.
  • Creating photorealistic original textures using various tools and middle-ware.
  • Setting up materials and shaders to achieve best possible final quality.
  • Cooperating effectively with other artists and designers.
  • Maintaining the production pipeline and meeting deadlines.
Requirements
  • Proven experience as an Environment Artist in games industry on at least one AAA title.
  • Excellent skills in one of the leading modeling packages (3DS Max, Maya, etc.) and Photoshop.
  • Good knowledge of composition, color theory and lighting.
  • Basic knowledge of physically based rendering (PBR).
  • Experience with procedural content creation packages a plus (Substance, Houdini, World Machine).
  • Creativity and an excellent eye for detail.
  • Advanced communication skills and ability to work within a team.
  • Ability to easily communicate in English.
  • Basic knowledge about Level Design is a plus.
Offer
  • A modern and relaxed studio atmosphere.
  • A chance to work in a booming industry, within an international team
  • A competitive salary and project-based bonuses.
  • Private health care & MultiSport card.
  • From 20 to to 26 days of paid vacation per year.
  • An exciting chance to work with the developers of one the most acclaimed role-playing games in recent history.
  • Step by step assistance and a ‘Relocation Package’ for new staff willing to relocate to Poland.
  • Polish lessons for foreign employees.
Apply

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