Environment Artist at CD Projekt Red
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Curious as to bipedal proportions, especially, as there seems to be good stylized, even with larger than life heads, eyes, yet they look "good". Is there a chart like there is for proper anatomy for drawing? It'd be great to see a comparison even though I realize there are many forms of stylized. I think that'd make a great article.

by QmisMan
3 hours ago

it's awesome

Your link to the Substance file on polycount is broken, the correct link is: http://polycount.com/discussion/comment/2294007/#Comment_2294007

Environment Artist at CD Projekt Red
22 September, 2017
Art / animation

The team is looking for Specialist and Seniors.

Salary: not mentioned
Company: CD PROJEKT RED
Location: Poland, Krakow
Position type: Full-time
Remote job: no
Relocation Assistance: no
Responsibilities
  • Creating high poly sculpts and low poly in-game models based on original concepts.
  • Creating photorealistic original textures using various tools and middle-ware.
  • Setting up materials and shaders to achieve best possible final quality.
  • Cooperating effectively with other artists and designers.
  • Maintaining the production pipeline and meeting deadlines.
Requirements
  • Proven experience as an Environment Artist in games industry on at least one AAA title.
  • Excellent skills in one of the leading modeling packages (3DS Max, Maya, etc.) and Photoshop.
  • Good knowledge of composition, color theory and lighting.
  • Basic knowledge of physically based rendering (PBR).
  • Experience with procedural content creation packages a plus (Substance, Houdini, World Machine).
  • Creativity and an excellent eye for detail.
  • Advanced communication skills and ability to work within a team.
  • Ability to easily communicate in English.
  • Basic knowledge about Level Design is a plus.
Offer
  • A modern and relaxed studio atmosphere.
  • A chance to work in a booming industry, within an international team
  • A competitive salary and project-based bonuses.
  • Private health care & MultiSport card.
  • From 20 to to 26 days of paid vacation per year.
  • An exciting chance to work with the developers of one the most acclaimed role-playing games in recent history.
  • Step by step assistance and a ‘Relocation Package’ for new staff willing to relocate to Poland.
  • Polish lessons for foreign employees.
Apply

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