Environment Artist at Epic Games

Environment Artist at Epic Games

Epic Games is searching for highly talented and creative individuals to build some of the best-looking environments and props in games today.

Responsibilities

  • Need to exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc. ...)
  • Proficiency in three-dimensional layout, and spatial composition
  • Modeling and texturing experience is key
  • Creative modeling that can take a rudimentary or unfinished concept and understand the gestalt (goals?)of the design and model three dimensional assets from it
  • Designing and creating new assets that inspire is a must
  • Creating solid, high fidelity textures of any given surface is required
  • An expertise in architectural and organic modeling is paramount
  • Creating shaders for environment assets, volumetrics, decals, ambient effects, etc.
  • Complex, technical shader knowledge and background is a plus
  • Optimization
  • Use diagnostic tools to examine content and identify areas for improvement
  • Know when and where to cut and how to most effectively optimize meshes and materials, without compromising visual quality

 

Skills & Requirements

  • Portfolio pieces showing high-quality environments and props
  • Strong 2D painting skills
  • Ability to model clean seamless models from concept art
  • Experience in the game industry with at least one shipped title
  • Strong understanding of Unreal Engine 4, especially with Blue Prints

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