Environment Artist at Insomniac Games

Environment Artist at Insomniac Games

Insomniac Games is hiring for an enthusiastic Environment Artist responsible for creating game world.

Essential Duties and Responsibilities include the following:

  • Maintains consistent style under the direction of the Art Director
  • Creates models, textures, and shaders for characters, vehicles, weapons, and props
  • Uses advanced knowledge of human and animal anatomy to ensure that models achieve a high level of functionality and design aesthetics
  • Checks character assets in context in the game to identify scale and design issues
  • Optimizes models and shaders.
  • Actively participates in technical and artistic problem solving
  • Works closely with animators and riggers to ensure models deform correctly and are functional
  • Solves problems with visual design; fills in the gaps between concept art and modeling
  • Meets with other character artists to discuss style and technique and maintains visual consistency
  • Other duties may be required

Education and/or Experience:

  • Bachelors Degree (B.F.A.) from a four-year college or university; or two to four years related experience and/or training; or equivalent combination of education and experience.
  • Solid understanding of Photoshop, Maya and Z-brush, Mudbox or equivalent.
  • Solid understanding of generating normal maps from high poly models.
  • Understanding of node-based shader networks, Marvelous Designer, and Substance Painter (Designer)a plus.
  • Understanding of source control with Perforce or the equivalent.

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Environment Artist at Insomniac Games