Environment Artist at Naughty Dog

Environment Artist at Naughty Dog

Join the team to work on some of the biggest titles in the industry.

Responsibilities:

  • Create models and assemble scenes for both architectural and organic environments
  • Troubleshoot levels and maintain them to stay in frame rate, memory and design spec

Requirements and Skills:

  • 3+ years’ experience in games modeling environments using Maya, or related experience/software
  • An exceptional understanding of form, shape, structure, and silhouette in regard to modeling
  • Strong experience and techniques in creating plants, shrubs, and vines using cards/flats
  • Strong artistic ability to visualize entire levels and detail with minimal concept art and direction
  • Strong technical ability to manage assets to fit memory, design, and frame rate limits
  • Strong polygonal modeling skills- able to generate clean and efficient models at a very fast pace
  • Self-motivated- requires minimal direction, can carry on the vision for the level until completion and commit to deadlines
  • Good communication skills—able to help others and ask for help when needed. Being proactive in sharing info and assets
  • Great team-player attitude—being flexible with new ideas, being open to direction and changes. Listening to teammates
  • Deadline oriented—able to manage and organize work so he meets all the deadlines and is able to adjust when changes happen
  • Foundation in the traditional arts

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Environment Artist at Naughty Dog