Environment Artist at PUBG Corporation
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by vijaykhatri96@gmail.com
45 min ago

Great! If a beginner wants to learn Houdini then they needs to click here: https://hackr.io/tutorials/learn-houdini

why Hellblade didn't come on ps4 yet ?

by daria
2 hours ago

Thank you for noticing, alfred, we've swapped them

Environment Artist at PUBG Corporation
29 August, 2018
Art / animation

PUBG Corporation seeks an experienced environment artist to help them craft top-quality content at their Madison, WI office.

Salary: not mentioned
Location: United States, Madison
Position type: Full-time
Remote job: no
Relocation Assistance: yes
  • Create beautiful, functional, and optimal assets and environment art for our levels
  • Collaborate with art direction and design to preserve their vision, from grey blocks to completion
  • Work effectively with all members of the team, learning development knowledge and best practices

You are:

  • Passionate about crafting compelling narratives through inventive architecture, material, and set dress choices.
  • Always pushing for artistic growth- hungry to learn.
  • A “Gameplay First” developer, that understands player experience is paramount.

Desired Skills:

  • Three (3) or more years of demonstrated experience creating game-ready assets
  • Extensive knowledge of 3dsMax or Maya and Substance Painter and Designer
  • Extensive knowledge of Unreal Engine 4
  • Experience with Zbrush, SpeedTree, Marvelous Designer, or World Machine is a plus
  • Good understanding of composition, color theory and lighting.
  • Basic knowledge of physically based rendering (PBR).
  • Ability to take direction well and provide constructive and well-articulated feedback to improve art quality 

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