Environment Asset Artist at Guerrilla
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by Marc Che
12 hours ago

Long life to Embark studio and its fabulous procedural artists dream team !

truly excellent and inspiring to read. Would have loved to read some on the texturing since that is top-notch.

great environment with a lovely serene sense. Thanks for the write-up!

Environment Asset Artist at Guerrilla
31 October, 2018
Art / animation

Are you passionate about polishing, detailing, integrating and setting up the technical aspects of environmental assets?

Salary: not mentioned
Company: Guerrilla Games
Location: Netherlands, Amsterdam
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Responsibilities
  • Polishing, detailing, integrating and/or modify environmental assets;
  • Collaborate with the asset art teams and the art director to ensure all assets function correctly in game and all technical requirements are met;
  • Work together with our environment teams to create well defined proxy-models to prepare for outsourcing;
  • Help the Asset Art team with reviewing outsourced art and preparing feedback for our outsourcing partners on their work, both visually as well as technically;
  • On occasion, you will have the opportunity to perform actual asset creation from scratch.
Requirements
  • You have 1 to 3 years of experience with the creation of environmental art/assets for (console)games;
  • You’re passionate about the latest tools and techniques in 3D (environment) art and you have the (personal) projects to show your passion and skills;
  • You have a good understanding of design, a clear artistic vocabulary and a keen eye for detail;
  • You’re articulate, have strong written and verbal communication skills and a good command of the English language.
Offer
Apply

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